package foop14bsp1.model;

public class Mouse {
	
	private int playerNumber;
	private int posX;
	private int posY;
	
	public Mouse(int playerNumber, int startX, int startY) {
		this.playerNumber = playerNumber;
		this.posX = startX;
		this.posY = startY;
	}

	public int getPlayerNumber() {
		return playerNumber;
	}
	public void setPlayerNumber(int playerNumber) {
		this.playerNumber = playerNumber;
	}

	public int getPosX() {
		return posX;
	}
	public void setPosX(int posX) {
		this.posX = posX;
	}

	public int getPosY() {
		return posY;
	}
	public void setPosY(int posY) {
		this.posY = posY;
	}
	
}
